
Once you have an idea for a new campaign, how do you make it happen at the table? Guest GM Murph joins Andy and Chris to discuss different ways to approach the first days of a new roleplaying game.
Once you have an idea for a new campaign, how do you make it happen at the table? Guest GM Murph joins Andy and Chris to discuss different ways to approach the first days of a new roleplaying game.
Andy and Chris get personal and share all about the campaigns they really want to run, but just can’t quite bring themselves to dive into. It’s a GM therapy session! Appendix: Band of Blades Friends at the Table The Quiet Year The Ground Itself The Great Pendragon Campaign Beyond the Mountains of Madness
Mazes and labyrinths are a fixture of fantasy roleplaying games, but are they actually fun? Chris and Andy talk about what goes into making mazes fun for your players to interact with. Episode 59 appendix: Candlekeep Mysteries, a new D&D compilation of library-themed adventures that Chris hopes to run soon. The Descent, a 2005 horror …
Continue reading “Episode 59 — How Do You Use Mazes in a Roleplaying Game?”
Tim Saucer joins Andy and Chris to discuss his recently-completed Waterdeep: Dragon Heist campaign, before diving into this episode’s topic: how do you use PDFs and other digital game resources at your table?
Guest GM Matt Wilson (@hypomodern) joins the show to discuss his recently-finished 18-month campaign of “Eternal Lies”! Matt talks about what worked and what didn’t, how he adjusted the campaign for his table, and what GM tricks he used to make the experience come alive for his players. Episode 57 appendix: Eternal Lies, an epic …
Continue reading “Episode 57 — “Eternal Lies” Campaign Postmortem (with Guest GM Matt Wilson)”
Guest GM Kyle Latino joins Andy and Chris to discuss luck, fate points, divine intervention, and other ways that games equip players with get-out-of-jail-free cards! We hear from Kyle about his new Kickstarter project, and then chat about every type of deus ex machina we can think of. Episode 56 appendix: Old Roads, Kyle’s map …
Every GM knows that scheduling game nights is the hardest part of their job. Andy and Chris chat about how they manage (or fail) to get everybody to the gaming table.
Join us for a special acutal-play episode as GM Chris shepherds a party of guest players through “The Accidental Tomb,” the adventure we brainstormed in episode 53!
Please redownload this! We had an audio glitch with the original and needed to do a quick edit! Happy holidays! Andy and Chris welcome guests John Corey and Kyle Latino for a special episode in which they brainstorm a dungeon. Chris will DM this very dungeon in the next episode for a gang of unwitting …
Continue reading “UPDATED: Episode 53 — Holiday Special: Live Build-a-dungeon!”
Chris and Andy create a d10 random table of unexpected things that can happen when the players start a fire—and after some discussion of Andy’s “Alien” campaign and D&D Christmas giving, we launch into our official topic: expectations you place (or don’t place) on your players at the start of a new campaign. d10 Mysterious/Interesting …