Episode 45 — Tom Knauss, Tehuatl Kickstarter, and the Care and Feeding of Your Game Books

Episode 45 — Tom Knauss, Tehuatl Kickstarter, and the Care and Feeding of Your Game Books

 
 
00:00 / 43:27
 
1X
 

Tom Knauss of Frog God Games joins us to discuss the new Lost Lands: Tehuatl Kickstarter. We enjoy an in-depth talk about the process of creating a Mesoamerica-themed setting book, then launch into this episode’s topic: how you care for your physical game books.

Note: the sound quality for this episode isn’t up to our usual standards. Our sincerest apologies, and we’ll do better next time—and we hope you enjoy the episode anyway!

Episode 45 appendix (aka show notes):

Episode 44 — How Do You Prepare Set-piece Encounters?

Episode 44 — How Do You Prepare Set-piece Encounters?

 
 
00:00 / 41:59
 
1X
 

This week Christopher Becker came on to talk about running set-piece encounters. Those points in your game where you take some special care to prepare.

Do you break out special terrain or miniatures? Do you prepare a big speech for the BBEG to deliver? Do you treat every moment as a set-piece lovingly created for your players?

Christopher works at the Ann Arbor District Library. The AADL has shifted most of their programming to video during the pandemic. In lieu of an in-person RPG Fest this year during the month of September they’ll have a series of videos aimed at GMs. You can view all of those videos at aadl.tv!

Episode 43 — What Do You Do With the Encounters and Secrets Your Players Don’t Discover?

Episode 43 — What Do You Do With the Encounters and Secrets Your Players Don’t Discover?

 
 
00:00 / 38:23
 
1X
 

Do you share your GMing secrets with players after each adventure? Or do you hang on to them in hopes of re-purposing them? With Chris back at the helm as co-host, we follow this topic into some unexpected places, including the merits of re-running adventures and the importance of information asymmetry in RPGs.

Episode 42 — How Do You Create Memorable NPCs?

Episode 42 — How Do You Create Memorable NPCs?

 
 
00:00 / 44:33
 
1X
 

What’s the key to making NPCs who are memorable, interesting, and possibly even beloved by the players? Chris, Andy, and John discuss. And as a bonus, Andy breaks out a brand-new GM challenge for his co-hosts. Listen and judge their on-the-spot GMing decisions!

Episode 40 — How Do You Build or Choose a Setting for Your Game?

Episode 40 — How Do You Build or Choose a Setting for Your Game?

 
 
00:00 / 48:53
 
1X
 

Do you like running games set in established, well-defined settings? Do you prefer coming up with setting details on the fly? Something in between? John and Andy talk through the big topic of finding or building the right setting for your game.

Episode 40 appendix (show notes):

Episode 38 — How Do You Use Maps in Your Game?

Episode 38 — How Do You Use Maps in Your Game?

 
 
00:00 / 46:54
 
1X
 

What role do maps play in the games that you run? While Chris is taking a few weeks of parental leave, Andy is joined by guest co-host John Corey to discuss the wonderful topic of maps.

Note: the audio quality on this episode is a bit lower than our usual standard, for which we apologize; we’ll do better for the next episode. There’s a noticeable echo effect. If it helps, imagine that we’re recording the podcast from deep within a gloomy dungeon!