Episode 34 — Social Distancing Special: How Do You Run an Online Game?

Episode 34 — Social Distancing Special: How Do You Run an Online Game?

 
 
00:00 / 48:00
 
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If you’re a GM stuck at home during this time of social distancing, you’re almost certainly giving some thought to running your favorite RPG online. What should you know going in? Andy and Chris are wondering the same thing, so they’ve convened a special panel discussion with returning guests Kyle and Murph to talk through a wide assortment of issues related to running good games online.

Episode 33 – How do you run games when your group is just one or two players? (with Shel Kahn)

Episode 33 – How do you run games when your group is just one or two players? (with Shel Kahn)

 
 
00:00 / 41:55
 
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We’ve all been there. It’s game night and over the course of the day everyone is cancelling until you only have 1 or 2 players. Do you cancel? Do you play a board game instead?! Or do you embrace the smallness and see what happens?

Shel Kahn joined us this week to roll on the table and talk about running games for small groups! This was a fun conversation and we hope it brings you some inspiration during these times of social distancing:

Episode 32 – How Do You Handle Romance and Shopping in Your Games?

Episode 32 – How Do You Handle Romance and Shopping in Your Games?

 
 
00:00 / 46:50
 
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Donn Stroud joins us to talk about two things that are a major part of life that sometimes get missed in tabletop games: romance and shopping! Unsurprisingly, we had more to say about one of these things than the other.

Appendix:

Episode 31 — How Do You Establish Mood and Avoid an “Adventure Slapstick” Tone in Your Games?

Episode 31 — How Do You Establish Mood and Avoid an “Adventure Slapstick” Tone in Your Games?

 
 
00:00 / 33:28
 
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Joking around with your friends around the game table is great, but sometimes you want to steer away from that default “adventure slapstick” vibe. How do you establish the appropriate mood for the game you’re running? Andy and Chris discuss this, along other diverse topics including Games You Should Play in Art Museums and Chris’ dream of running a Final Fantasy tabletop game.

Episode 30 – When Do You Look Up Rules?

Episode 30 – When Do You Look Up Rules?

 
 
00:00 / 30:43
 
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Chris and Andy chit-chat about some recent games they ran. Then we dive into our topic about the most fun part about games: referring to the rules!

Rules are arguably what makes a game a game; however, pausing the session to flip through a book can kill the narrative momentum at the table. So, dear listener, when do you look up rules at the table? What are rules even for? Why not just play make-believe instead?

Also, listen to the end to hear a confession. We just ask that you don’t think less of us.