Andy asks Chris for help with a problem: sometimes coming up with cool consequences and improvising die roll results is exhausting! Chris and Andy discuss ways to take pressure off the GM. Also: it’s not too early to start planning your Halloween one-shot!
Chris gets a real-life taste of what it’s like to explore a mysterious location! Also, Andy asks for recommendations for a straightforward sci-fi RPG that isn’t space horror.
Chris talks about Dungeon Crawler Carl again and then Andy and Chris talk about getting rid of their collections of stuff! It’s episode 200! Thank you for listening!
Episode 199 - Charismatic Villains and Tough Moral Decisions
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Chris is second-guessing a tough choice he made in a recent game. What makes for a good, genuine tough moral choice in an RPG? Is it something the GM can (or should) deliberately create and build toward? This, plus discussion about which D&D class best describes Lyndon B. Johnson.
What’s actually useful for a GM to know about a city or other adventuring location? Chris and Andy discuss how to take the “Wizard City” theme of this year’s RfT Con and turn it into a gameable place. Plus, more on GMing with kids.
Chris has a lot of store credit to spend on TTRPG goodies. What will Andy pressure him into picking up? Around this important question, Chris and Andy fit a discussion of the importance of books as physical artifacts, the allure of those early iconic RPGs, and more.
With a new Elric RPG announced, Chris and Andy discuss what their dream Eternal Champion game might look like. Plus, Chris discovers Christopher Priest’s The Prestige and Andy glumly reports about the (non)state of his Band of Blades game.