Audrey, who was on the show back in Episode 13, came back on to talk a bit about how the AADL RPG Fest went and then to help us think about what stuff from other media (videogames, movies, books, etc.) we bring into our tabletop games. Unsurprisingly a LOT of stuff came up in this one:
Episode 21 Appendix
Andy is out sick this week so rather than skipping Chris decided to jump on the mic and blab about whatever struck his fancy for a few minutes, which happened to be running Halloween themed games! It’s only September; however, if you’re planning on doing something for Halloween now is the time to start prepping!
We apologize for the short episode and will be back next time with a proper length one with a guest and everything.
Episode 20 Appendix:
Gamemastering a roleplaying game at a convention is a much different ball game than running for your home group. Guest GM John Corey returns as we discuss the fine art of running games at conventions!
Episode 19 appendix:
Matt, one of our first guest GMs, recently wrapped up a two-year campaign of 7th Sea, so we invited him back to reflect on what he’s learned. Also, we touch on the topic of using history to inform gaming.
Episode 18 appendix:
As a change of pace from our usual format, we’re talking about Gencon 2019, from which Andy just returned! Chris and Andy discuss some GMing takeaways from the con.
Episode 17 appendix (mostly games that Andy played at Gencon):
- Gencon, of course.
- The Mothership RPG.
- Band of Blades.
- Eclipse Phase.
- Delta Green.
- @geekteachin, who led a great Gencon seminar on running RPGs with middle-schoolers.
- Greg Stolze, author of many fine games (and a killer con GM).
- And lastly, a correction: in this episode, Andy refers to Greg Stolze as the author of Delta Green. Actually, Stolze has written material for Delta Green but is not the sole author of the gameline. Andy deeply regrets the error!
What do you do when one of your players has to leave the game for good? Hopefully, you give them a fun in-game send-off. Chris and Andy discuss what makes for a good farewell salute to departing players.
Also: we want to hear your suggestions for topics to cover! Drop us a line if you’ve got a great topic you want to hear us discuss!
Episode 16 appendix:
We’re joined by Murph to talk about how to bring the action at the table alive. Do you paint word pictures, or slap down some gorgeously painted miniatures?
If you have any feedback, praise, or criticism, we want to hear about it! Visit our contact page for how to get your message directly to us.
Episode 15 Appendix:
This episode we’re joined by Kyle Latino, our first returning guest (!), to discuss monsters. Listen as we all admit to just re-skinning existing monsters from the Monster Manual as needed.
Episode 14 appendix:
We’re joined by GM and librarian Audrey Huggett to talk about preparing to run an RPG. We also hear about Audrey’s successful efforts to bring roleplaying events to the library!
Episode 13 appendix (aka show notes):
How do you incorporate random elements into your games? Do you rely heavily on randomness or do you downplay it? Andy and Chris discuss the fun (and occasional terror) that random elements bring to a roleplaying game.
Episode 12 appendix (aka show notes):
- The D&D Starter Set, featuring the adventure “Lost Mines of Phandelver” which Chris somehow turned into a 12+ month campaign.
- Blades in the Dark, which seems to come up in every episode.
- Gamma World, a classic RPG that leans into randomness. Andy mentions the 2010 7th edition, which takes the randomness to a (fun) extreme.
- Friends at the Table, an actual play podcast that produced the “Fall of Magic” campaign that Chris enjoyed.