Holiday Special Part 1: Live Build-a-Dungeon (with guest GM Kyle Latino)
/
RSS Feed
Share
Link
Embed
As a change of pace for the holidays, Andy and Chris team up with previous guest Kyle to design a dungeon one-shot on the fly! Will the end result be a masterpiece of adventure design or a hilarious trainwreck that features psychic whales, post-apocalyptic shopping malls, and something called a “hyperskeleton”? Tune in to find out.
Episode 24 - Do You Read the Block Text in Your Adventure? (special guest, Aaron)
/
RSS Feed
Share
Link
Embed
We’re joined by Aaron this week to talk about reading the written block text from adventures. When there’s block text in the adventure module you’re running, do you read it out loud? Verbatim, do you paraphrase, do you throw it all away because you know best?! Join us as we talk all about narrating at the table!
Episode 23 - How to Introduce Non-Gamers to Your Game
/
RSS Feed
Share
Link
Embed
This week it’s just Andy and Chris jabbering about how to introduce non-gamers to your game. We talk about such things as: character creation, whether players should have to read the rules cover to cover, and when and how to introduce mechanics into the game.
Episode 22 — How to Handle Doors in Dungeons (with guest Al McWilliams)
/
RSS Feed
Share
Link
Embed
Guest GM Al McWilliams joins Andy and Chris to talk about his Damage Dice Kickstarter, and to talk about the question that’s on every GM’s mind: How do you handle doors in dungeons?
Episode 21: What Elements from Other Media do You Bring into Your Tabletop Games? (with Audrey Huggett)
/
RSS Feed
Share
Link
Embed
Audrey, who was on the show back in Episode 13, came back on to talk a bit about how the AADL RPG Fest went and then to help us think about what stuff from other media (videogames, movies, books, etc.) we bring into our tabletop games. Unsurprisingly a LOT of stuff came up in this one:
Episode 20 - The Shortest Episode: Running Halloween Themed Games
/
RSS Feed
Share
Link
Embed
Andy is out sick this week so rather than skipping Chris decided to jump on the mic and blab about whatever struck his fancy for a few minutes, which happened to be running Halloween themed games! It’s only September; however, if you’re planning on doing something for Halloween now is the time to start prepping!
We apologize for the short episode and will be back next time with a proper length one with a guest and everything.
Episode 19 — How to Run a Convention Game (with John Corey)
/
RSS Feed
Share
Link
Embed
Gamemastering a roleplaying game at a convention is a much different ball game than running for your home group. Guest GM John Corey returns as we discuss the fine art of running games at conventions!
Episode 18 - 7th Sea Campaign Retrospective with Matt Wilson
/
RSS Feed
Share
Link
Embed
Matt, one of our first guest GMs, recently wrapped up a two-year campaign of 7th Sea, so we invited him back to reflect on what he’s learned. Also, we touch on the topic of using history to inform gaming.
As a change of pace from our usual format, we’re talking about Gencon 2019, from which Andy just returned! Chris and Andy discuss some GMing takeaways from the con.
Episode 17 appendix (mostly games that Andy played at Gencon):
@geekteachin, who led a great Gencon seminar on running RPGs with middle-schoolers.
Greg Stolze, author of many fine games (and a killer con GM).
And lastly, a correction: in this episode, Andy refers to Greg Stolze as the author of Delta Green. Actually, Stolze has written material for Delta Green but is not the sole author of the gameline. Andy deeply regrets the error!