Episode 67 — ‘The Ground Itself’ Actual Play Part 2 (with Amber Seger and Kyle Latino)

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Episode 67 — ‘The Ground Itself’ Actual Play Part 2 (with Amber Seger and Kyle Latino)
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Amber Seger (@rocketorca) and Kyle Latino (@kylelatino) join Chris and Andy for part two of our playthrough of The Ground Itself!

Show notes for Episode 67:

Episode 66 — ‘The Ground Itself’ Actual Play Part 1 (with Amber Seger and Kyle Latino)

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Episode 66 — 'The Ground Itself' Actual Play Part 1 (with Amber Seger and Kyle Latino)
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Amber Seger (@rocketorca) and Kyle Latino (@kylelatino) join Chris and Andy for an epic playthrough of The Ground Itself! Working together, we collaborate to tell the story of one extremely weird castle and the people who live and (maybe) die there.

Show notes for Episode 66:

Episode 65 — What on Earth is a THAC0?

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Episode 65 — What on Earth is a THAC0?
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After an opening reflection about character creation, Chris and Andy tackle the question that drives us all: what is THAC0, how does it work, and why do so many gamers point to it as a confusing stumbling block?

Episode 64 — Spaceship Dinosaurs, Mutant Crime-fighters, and More

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Episode 64 — Spaceship Dinosaurs, Mutant Crime-fighters, and More
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Join Chris, Andy, and guest GM Joel Boonstra as they venture off-script and deep into the heart of 1980s children’s cartoons! With the help of the Gamma World roleplaying game, they create a team of barge-dwelling crime-fighters certain to dominate Reagan-era toy store shelves and Saturday morning TV.

Episode 63 — Sports Are Just Numerology Actual Play

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Episode 63 — Sports Are Just Numerology Actual Play
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For a change of pace, Chris and Andy take a break from talking about roleplaying games and actually play one! We play a short game of Sports Are Just Numerology, a fun one-page RPG for two players by Ben Roswell. Listen as your co-hosts stumble through the frightening world of sports!

Episode 62 — How Do You Use and Care For Your Game Books?

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Episode 62 — How Do You Use and Care For Your Game Books?
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How are your physical game books a part of the experience of tabletop gaming? How do you handle, annotate, and use them at the table? Andy and Chris wade into questions about the beloved books that contain the games we play.

Episode 61 — How Do You Start a New Campaign? (with guest GM Murph)

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Episode 61 — How Do You Start a New Campaign? (with guest GM Murph)
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Once you have an idea for a new campaign, how do you make it happen at the table? Guest GM Murph joins Andy and Chris to discuss different ways to approach the first days of a new roleplaying game.

Episode 60 – What campaign are you chickening out of running?

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Episode 60 – What campaign are you chickening out of running?
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Andy and Chris get personal and share all about the campaigns they really want to run, but just can’t quite bring themselves to dive into. It’s a GM therapy session!

Appendix:

Episode 59 — How Do You Use Mazes in a Roleplaying Game?

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Episode 59 — How Do You Use Mazes in a Roleplaying Game?
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Mazes and labyrinths are a fixture of fantasy roleplaying games, but are they actually fun? Chris and Andy talk about what goes into making mazes fun for your players to interact with.

Episode 59 appendix:

Episode 58 — Waterdeep Postmortem, Plus Digital Resources in Games (with Guest GM Tim Saucer)

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Episode 58 — Waterdeep Postmortem, Plus Digital Resources in Games (with Guest GM Tim Saucer)
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Tim Saucer joins Andy and Chris to discuss his recently-completed Waterdeep: Dragon Heist campaign, before diving into this episode’s topic: how do you use PDFs and other digital game resources at your table?