Show notes for Episode 67:
Amber Seger (@rocketorca) and Kyle Latino (@kylelatino) join Chris and Andy for an epic playthrough of The Ground Itself! Working together, we collaborate to tell the story of one extremely weird castle and the people who live and (maybe) die there.
Show notes for Episode 66:
After an opening reflection about character creation, Chris and Andy tackle the question that drives us all: what is THAC0, how does it work, and why do so many gamers point to it as a confusing stumbling block?
Join Chris, Andy, and guest GM Joel Boonstra as they venture off-script and deep into the heart of 1980s children’s cartoons! With the help of the Gamma World roleplaying game, they create a team of barge-dwelling crime-fighters certain to dominate Reagan-era toy store shelves and Saturday morning TV.
For a change of pace, Chris and Andy take a break from talking about roleplaying games and actually play one! We play a short game of Sports Are Just Numerology, a fun one-page RPG for two players by Ben Roswell. Listen as your co-hosts stumble through the frightening world of sports!
How are your physical game books a part of the experience of tabletop gaming? How do you handle, annotate, and use them at the table? Andy and Chris wade into questions about the beloved books that contain the games we play.
Once you have an idea for a new campaign, how do you make it happen at the table? Guest GM Murph joins Andy and Chris to discuss different ways to approach the first days of a new roleplaying game.
Andy and Chris get personal and share all about the campaigns they really want to run, but just can’t quite bring themselves to dive into. It’s a GM therapy session!
Mazes and labyrinths are a fixture of fantasy roleplaying games, but are they actually fun? Chris and Andy talk about what goes into making mazes fun for your players to interact with.
Episode 59 appendix:
Tim Saucer joins Andy and Chris to discuss his recently-completed Waterdeep: Dragon Heist campaign, before diving into this episode’s topic: how do you use PDFs and other digital game resources at your table?