Episode 175 - How Do You Run a Game in Two Hours or Less? (with Garrett Douglas)
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We revisit one of our earliest topics, this time with guest Garrett Douglas, creator of Wayne Scotting’s Guide to the Very Small Folk! Garrett shares insight from the many short-duration game sessions he’s run, but not before we chat Ars Magica and share our favorite Chicagoland game stores.
Chris is joined by guest GM Andy Jones to talk about the intersection between gaming and theater and how good kids these days have it with being able to talk openly about their hobbies.
Chris shares the experience of watching his young daughter and her friends play D&D for the first time. What can jaded adult GMs learn from watching kids hack their way through a D&D adventure? And in what is becoming our regular book discussion segment, Chris and Andy discuss the gaming appeal of Stephen King’s The Gunslinger.
Episode 170 - How Do You Run a One-shot for Non-gamers?
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Andy seeks advice about an upcoming game for a group of newbie players. But not before our hosts talk books, Andy excitedly describes his first trip to a swamp, and Chris reveals that his young daughter is about to make her first foray into TTRPGs.
Andy and Chris are both about to go on trips so they freewheel a conversation about buying a suit and changing the system for a currently running campaign.
Episode 168 - Do You Replay TTRPG Scenes That Go Wrong?
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Would you ever call for a “re-do” of a scene or encounter that didn’t go as planned? In what situations might that make sense? And are there better ways to “roll with” an unwelcome development in the game? Chris and Andy discuss, along with talk about game pacing and Andy’s million-dollar idea for a mystery RPG.
Episode 167 - How Do You Use Weather in Your TTRPGs?
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Does it matter in your D&D game if the weather outside is bright and balmy or cold and rainy? Are there ways to incorporate changing weather into a TTRPG that don’t just boil down to the occasional die roll penalty? Chris and Andy discuss, and Chris describes his experience with Bully Pulpit Games’ The Skeletons.
Episode 166 - Do your characters have lives outside of the adventure?
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Andy and Chris talk about the lives our PCs lead outside of the adventuring life. They also inadvertently pitch a very fun sounding game where you play a bunch of teachers.